# Components and plugins
``component``:inxx
``plugin``:inxx
Components and plugins are relatively new features of web2py, and there is some disagreement between developers about what they are and what they should be. Most of the confusion stems from the different uses of these terms in other software projects and from the fact that developers are still working to finalize the specifications.
However, plugin support is an important feature and we need to provide some definitions. These definitions are not meant to be final, just consistent with the programming patterns we want to discuss in this chapter.
We will try to address two issues here:
- How can we build modular applications that minimize server load and maximize code reuse?
- How can we distribute pieces of code in a more or less plugin-and-play fashion?
''Components'' address the first issue; ''plugins'' address the second.
+## Components, LOAD and Ajax
+
``load``:inxx
``LOAD``:inxx
``Ajax``:inxx
------
A **component** is a functionally autonomous part of a web page.
------
A component may be composed of modules, controllers and views, but there is no strict requirement other than, when embedded in a web page, it must be localized within an html tag (for example a DIV, a SPAN, or an IFRAME) and it must perform its task independently of the rest of the page. We are specifically interested in components that are loaded in the page and communicate with the component controller function via Ajax.
An example of a component is a "comments component" that is contained into a DIV and shows users' comments and a post-new-comment form. When the form is submitted, it is sent to the server via Ajax, the list is updated, and the comment is stored server-side in the database. The DIV content is refreshed without reloading the rest of the page.
+### LOAD
The web2py LOAD function makes this easy to do without explicit JavaScript/Ajax knowledge or programming.
Our goal is to be able to develop web applications by assembling components into page layouts.
Consider a simple web2py app "test" that extends the default scaffolding app with a custom model in file "models/db_comments.py":
``
db.define_table('comment_post',
Field('body','text',label='Your comment'),
auth.signature)
``:code
one action in "controllers/comments.py"
``
@auth.requires_login()
def post():
return dict(form=SQLFORM(db.comment_post).process(),
comments=db(db.comment_post).select())
``:code
Visiting the page
``
http://127.0.0.1:8000/test/default/index
``:code
will show the normal content and the comments component:
[[image @///image/en8100.png center 480px]]
The ``{{=LOAD(...)}}`` component is rendered as follows:
``
<script type="text/javascript"><!--
web2py_component("/test/comment/post.load","c282718984176")
//--></script><div id="c282718984176">loading...</div>
``:code
(the actual generated code depends on the options passed to the LOAD function).
The ``web2py_component(url,id)`` function is defined in "web2py_ajax.html" and it performs all the magic: it calls the ``url`` via Ajax and embeds the response into the DIV with corresponding ``id``; it traps every form submission into the DIV and submits those forms via Ajax. The Ajax target is always the DIV itself.
+#### LOAD signature
The full signature of the LOAD helper is the following:
``
LOAD(c=None, f='index', args=[], vars={},
extension=None, target=None,
ajax=False, ajax_trap=False,
url=None,user_signature=False,
timeout=None, times=1,
content='loading...',**attr):
``:code
Here:
- the first two arguments ``c`` and ``f`` are the controller and the function that we want to call respectively.
- ``args`` and ``vars`` are the arguments and variables that we want to pass to the function. The former is a list, the latter is a dictionary.
- ``extension`` is an optional extension. Notice that the extension can also be passed as part of the function as in ``f='index.load'``.
- ``target`` is the ``id`` of the target DIV. If it is not specified a random target ``id`` is generated.
- ``ajax`` should be set to ``True`` if the DIV has to be filled via Ajax and to ``False`` if the DIV has to be filled before the current page is returned (thus avoiding the Ajax call).
- ``ajax_trap=True`` means that any form submission in the DIV must be captured and submitted via Ajax, and the response must be rendered inside the DIV. ``ajax_trap=False`` indicates that forms must be submitted normally, thus reloading the entire page. ``ajax_trap`` is ignored and assumed to be ``True`` if ``ajax=True``.
- ``url``, if specified, overrides the values of ``c``, ``f``, ``args``, ``vars``, and ``extension`` and loads the component at the ``url``. It is used to load as components pages served by other applications (which my or may not be created with web2py).
- ``user_signature`` defaults to False but, if you are logged in, it should be set to True. This will make sure the ajax callback is digitally signed. This is documented in chapter 4.
- ``times`` specifies how many times the component is to be requested. Use "infinity" to keep loading the component continuously. This option is useful for triggering regular routines for a given document request.
- ``timeout`` sets the time to wait in milliseconds before starting the request or the frequency if ``times`` is greater than 1.
- ``content`` is the content to be displayed while performing the ajax call. It can be a helper as in ``content=IMG(..)``.
- optional ``**attr`` (attributes) can be passed to the contained ``DIV``.
If no ``.load`` view is specified, there is a ``generic.load`` that renders the dictionary returned by the action without layout. It works best if the dictionary contains a single item.
If you LOAD a component having the ``.load`` extension and the corresponding controller function redirects to another action (for example a login form), the ``.load`` extension propagates and the new url (the one to redirect too) is also loaded with a ``.load`` extension.
+##### Redirect after submission
+If you call an action via Ajax and you want the action to force a redirect of the parent page you can do it with a redirect from the LOADed controller function.
+The parent URL is known (see [[Client-Server component communications #client_server_coms]] )
+so after processing the form submit, the controller function redirects:
``
+if form.process().accepted:
+ ...
+ redirect( request.env.http_web2py_component_location,client_side=True)
``:code
+Note that the section below, [[Client-Server component communications #client_server_coms]], describes how the component can return javascript, which could be used for more sophisticated actions when the component is submitted.
+
+##### Ajax post does not support multipart forms
+
Because Ajax post does not support multipart forms, i.e. file uploads, upload fields will not work with the LOAD component. You could be fooled into thinking it would work because upload fields will function normally if POST is done from the individual component's .load view. Instead, uploads are done with ajax-compatible 3rd-party widgets and web2py manual upload store commands.
+[[client_server_coms]]
+### LOAD and Client-Server component communications
When the action of a component is called via Ajax, web2py passes two HTTP headers with the request:
``
web2py-component-location
web2py-component-element
``:code
which can be accessed by the action via the variables:
``
request.env.http_web2py_component_location
request.env.http_web2py_component_element
``:code
The latter is also accessible via: ``request.cid``:inxx
``
request.cid
``:code
The digital signature must then be validated using a decorator in the callback f
``
@auth.requires_signature()
def ask(): ...
``:code
#### Trapped Ajax links
``A``:inxx
``Ajax links``:inxx
Normally a link is not trapped, and by clicking in a link inside a component, the entire linked page is loaded. Sometimes you want the linked page to be loaded inside the component. This can be achieved using the ``A`` helper:
``
{{=A('linked page',_href='http://example.com',cid=request.cid)}}
``:code
If ``cid`` is specified, the linked page is loaded via Ajax.
The ``cid`` is the ``id`` of the html element where to place the loaded page content.
In this case we set it to ``request.cid``, i.e. the ``id`` of the component that generates the link. The linked page can be and usually is an internal URL generated using the URL command.
## Plugins
-------
A **plugin** is any subset of the files of an application.
-------
and we really mean ''any'':
- A plugin is not a module, is not a model, it is not a controller, is not a view, yet it may contain modules, models, controllers and/or views.
- A plugin does not need to be functionally autonomous and it may depend on other plugins or specific user code.
- A ''plugin'' is not a ''plugins system'' and therefore has no concept of registration nor isolation, although we will give rules to try to achieve some isolation.
- We are talking about a plugin for your app, not a plugin for web2py.
So why is it called a ''plugin''? Because it provides a mechanism for packing a subset of an app and unpacking it over another app (i.e. ''plug-in''). Under this definition, any file in your app can be treated as a plugin.
When the app is distributed, its plugins are packed and distributed with it.
In practice, the **admin** provides an interface for packing and unpacking plugins separately from your app. Files and folder of your application that have names with the prefix ``plugin_``''name'' can be packed together into a file called:
``web2py.plugin.``''name''``.w2p``
Plugins should include license and documentation. These should be placed in:
The plugin can only rely on the existence of the global objects defined in scaffolding "db.py", i.e.
- a database connection called ``db``
- an ``Auth`` instance called ``auth``
- a ``Crud`` instance called ``crud``
- a ``Service`` instance called ``service``
Some plugins may be more sophisticated and have a configuration parameter in case more than one db instance exists.
**Rule 6**:
If a plugin needs configuration parameters, these should be set via a PluginManager as described below.
``PluginManager``:inxx
By following the above rules we can make sure that:
- **admin** recognizes all the ``plugin_``''name'' files and folder as part of a single entity.
- plugins do not interfere with each other.
The rules above do not solve the problem of plugin versions and dependencies. That is beyond our scope.
### Component plugins
``component plugin``:inxx
Component plugins are plugins that define components. Components usually access the database and define with their own models.
Here we turn the previous ``comments`` component into a ``comments_plugin`` by using the same code we wrote before, but following all of the previous rules.
First, we create a model called "models/plugin_comments.py":
``
db.define_table('plugin_comments_comment',
Field('body','text', label='Your comment'),
auth.signature)
def plugin_comments():
return LOAD('plugin_comments','post',ajax=True)
``:code
(notice the last two lines define a function that will simplify the embedding of the plugin)
Second, we define a "controllers/plugin_comments.py"
Third, we create a view called "views/plugin_comments/post.load":
says <span class="comment_body">{{=comment.body}}</span>
</div>
{{pass}}
{{=form}}
``:code
Now we can use **admin** to pack the plugin for distribution. Admin will save this plugin as:
``
web2py.plugin.comments.w2p
``:code
We can use the plugin in any view by simply installing the plugin via the **edit** page in **admin** and adding this to our own views
``
{{=plugin_comments()}}
``:code
Of course we can make the plugin more sophisticated by having components that take parameters and configuration options. The more complex the components, the more difficult it becomes to avoid name collisions. The Plugin Manager described below is designed to avoid this problem.
### Plugin manager
The ``PluginManager`` is a class defined in ``gluon.tools``. Before we explain how it works inside, we will explain how to use it.
Here we consider the previous ``comments_plugin`` and we make it better. We want to be able to customize:
``
db.plugin_comments_comment.body.label
``:code
without having to edit the plugin code itself.
Here is how we can do it:
First, rewrite the plugin "models/plugin_comments.py" in this way:
``
def _():
from gluon.tools import PluginManager
plugins = PluginManager('comments', body_label='Your comment')
You can override these parameters elsewhere (for example in "models/db.py") with
``
plugins = PluginManager()
plugins.name.param1 = 'other value'
``:code
You can configure multiple plugins in one place.
``
plugins = PluginManager()
plugins.name.param1 = '...'
plugins.name.param2 = '...'
plugins.name1.param3 = '...'
plugins.name2.param4 = '...'
plugins.name3.param5 = '...'
``:code
-----
When the plugin is defined, the PluginManager must take arguments: the plugin name and optional named arguments which are default parameters. However, when the plugins are configured, the PluginManager constructor must take no arguments. The configuration must precede the definition of the plugin (i.e. it must be in a model file that comes first alphabetically).
-----
### Layout plugins
``layout plugin``:inxx
Layout plugins are simpler than component plugins because usually they do not contain code, but only views and static files. Yet you should still follow good practice:
First, create a folder called "static/plugin_layout_''name''/" (where name is the name of your layout) and place all your static files there.
Second, create a layout file called "views/plugin_layout_''name''/layout.html" that contains your layout and links the images, CSS and JavaScript files in "static/plugin_layout_''name''/"
Third, modify the "views/layout.html" so that it simply reads:
``
{{extend 'plugin_layout_name/layout.html'}}
{{include}}
``:code
The benefit of this design is that users of this plugin can install multiple layouts and choose which one to apply simply by editing "views/layout.html". Moreover, "views/layout.html" will not be packed by **admin** together with the plugin, so there is no risk that the plugin will override the user's code in the previously installed layout.
### Plugin repositories, plugin install via admin
While there is no single repository of web2py plugins you can find many of them at one of the following URLs:
``
+http://web2pyslices.com (this is the leading repository and is integrated to the web2py admin application for one-click installs)
+
http://web2py.com/plugins
http://web2py.com/layouts
``:code
+Recent versions of web2py admin allow automatic fetch and install of plugins from web2pyslices. To add a plugin to an app, edit it via the admin application, and choose Download Plugins, currently at the bottom of the screen.
+
+To publish your own plugins, make an account at web2pyslices.
+
+Here is a screenshot showing some of the auto-installable plugins:
[[image @///image/web2py_slices_plugins.png center 480px]]